Search found 14 matches
- Wed Nov 02, 2005 9:15 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1100027
[edit]A\Z key panning seems to work great now... except that Z seems to pan in, while A seems to pan out. :P No big deal, though.[/edit] That is the default functionality since DMB2's original version. It simulates Descent flying. Remember what Descent's default binding for A and Z are? That's what ...
- Wed Nov 02, 2005 12:37 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1100027
- Tue Nov 01, 2005 11:25 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1100027
NO, not zoom indefinitely...i mean panning the mine forward and backward like it used to (which changes the center of rotation for the entire mine) -- right now, you can change the center of rotation for the entire mine by panning left and right with the mouse but you cannot pan forward and backward ...
- Tue Nov 01, 2005 9:57 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1100027
Confirmed wall issue, also have long term issue with DLE XP since the older versions: - In certain situations (making a new mine using the New command is one) it will forget Depth Perception setting and shove it back to Off regardless of what the INI file in the windows directory says. - PLEASE, I ...
- Sun Sep 11, 2005 2:36 am
- Forum: Descent Multiplayer
- Topic: Fixing The Fusion Bug?
- Replies: 86
- Views: 10958
I return to DescentBB to read it for the first time in half a year to find this. The fact that you all are arguing over this in the first place is the most retarded thing I've ever seen and gives me renewed interest in not reading these forums for another extended period of time. That said, I'll ...
- Sat May 07, 2005 1:04 pm
- Forum: PTMC Gallery
- Topic: High-Poly Descent 3 Models Idea?
- Replies: 1
- Views: 1108
High-Poly Descent 3 Models Idea?
Is it possible to use, say, Kuman's models (ANY high res model) in the Descent 3 engine?
If so, could someone convert said extreme-high-poly models into Descent 3's model format?
I just figure, my video card could more than handle it, so why not try?
If so, could someone convert said extreme-high-poly models into Descent 3's model format?
I just figure, my video card could more than handle it, so why not try?

- Wed May 04, 2005 5:50 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 990363
- Wed May 04, 2005 5:30 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 990363
2.0 is AFAIK the last revision of the ASUS A7N8X-D ever created before they made the later super-models of the Deluxe series. I don't see how a motherboard chipset would affect NTDLL.DLL. It would appear to be Windows XP specific (check your code?) as it works under compatibility mode for Windows 95 ...
- Wed May 04, 2005 5:28 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 990363
- Wed May 04, 2005 5:22 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 990363
Re: Mine doesn't even work.
Every version of D2X-W32 I've ever used has Crashed to Desktop on startup with an NTDLL.DLL error message. Giving some details like OS, gfx & sound hardware, driver versions would have been a good idea. I have D2X-W32 running on WinXP pro & home, Win2K pro with Radeon 9800 pro, X800 XT, GF 5200 ...
- Wed Apr 13, 2005 4:36 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 990363
Mine doesn't even work.
Every version of D2X-W32 I've ever used has Crashed to Desktop on startup with an NTDLL.DLL error message.
- Mon Dec 13, 2004 3:00 pm
- Forum: Descent Old Skool
- Topic: Just Downloaded DMB2 (nondemo)
- Replies: 36
- Views: 7120
- Sat Aug 14, 2004 8:36 pm
- Forum: Descent Old Skool
- Topic: Descent 2 needs TCP/IP now
- Replies: 44
- Views: 10446
WHINERS! STUPID WHINERS!
Re-a. Treckbell und zee oozeer untee-Kelee types. Um gesh dee bork, right, bork!.. Soe-a ooff yuoo oooot zeere-a vhu dun't vunna booy Kelee, OoH MY GOD, right, GOoESS VHET, isit?I coorrently em steell leefin' et 'ume-a es I em 17, boot I vurk et VENDY'S und cop $6.75 un 'uoor -- meenimoom freekeeng ...
- Sat Aug 14, 2004 8:15 pm
- Forum: Descent Multiplayer
- Topic: 3 More IRC Channels for D3!
- Replies: 20
- Views: 2961
Sigh*
Wow, my account still works. (Send me a Welcome to the DBB thing and I will punch you, I got one of those years ago) It's funny -- the DescentBB is so huge and divvied up that I rarely post in it because I don't know where to look for any information. I'm sick and tired of searching my damned mIRC ...