Search found 17 matches
- Wed Jul 24, 2013 9:29 pm
- Forum: PTMC Gallery
- Topic: Hi-detail Pyro GX
- Replies: 15
- Views: 7799
Re: Hi-detail Pyro GX
Ok! Apparently I am destined to never finish this project. My break between jobs was shorter than I was expecting. Got a 3-month contract for more hard surface work, so that means no more free time. Off I go into the land of Zbrush again...
- Sun Jul 21, 2013 5:02 pm
- Forum: PTMC Gallery
- Topic: Hi-detail Pyro GX
- Replies: 15
- Views: 7799
Re: Hi-detail Pyro GX
Holy... That is incredibly awesome, but the thought of building an animation rig for that is terrifying. I had thought about going the route of realism, but wasn't sure how much I should stray from the original design, since it defies realism. Among other things, the original design offers no ...
- Fri Jul 19, 2013 1:02 pm
- Forum: PTMC Gallery
- Topic: Hi-detail Pyro GX
- Replies: 15
- Views: 7799
Re: Hi-detail Pyro GX
Can you clarify what you mean by 'output side'? As in what do I have planned for the actual exhaust visuals, or still geometry-wise? For the engine/coolant details, I was mostly grabbing from jet engine references both realistic and sci-fi. Trying to find an even balance between cleanliness, random ...
- Wed Jul 17, 2013 8:04 am
- Forum: PTMC Gallery
- Topic: Hi-detail Pyro GX
- Replies: 15
- Views: 7799
Re: Hi-detail Pyro GX
So a little over a year later, and I'm FINALLY getting back to it. I've been concentrating a lot on hard surface modeling, and decided it was time to revisit this and crunch on it between gigs. Detailed the engines yesterday and moving onto the body. http://o3visuals.com/files/pyro_LH/engine_1.jpg ...
- Fri Feb 17, 2012 10:32 pm
- Forum: PTMC Gallery
- Topic: Hi-detail Pyro GX
- Replies: 15
- Views: 7799
Re: Hi-detail Pyro GX
Just a heads up, I haven't forgotten about this project. I have just been completely swamped at work. Busy building assets for multiple games, barely able to find time for personal projects, but I will try. My friend pATChes (does he still post on these forums?) suggested that I use a 3D printer and ...
- Sun Aug 21, 2011 5:26 pm
- Forum: PTMC Gallery
- Topic: Hi-detail Pyro GX
- Replies: 15
- Views: 7799
Re: Hi-detail Pyro GX
Thanks, much appreciated 
Will have to put this on hold until next week. Crunch time here. Pulling a 100+ hour week =/

Will have to put this on hold until next week. Crunch time here. Pulling a 100+ hour week =/
- Sat Aug 20, 2011 2:10 pm
- Forum: PTMC Gallery
- Topic: Hi-detail Pyro GX
- Replies: 15
- Views: 7799
Re: Hi-detail Pyro GX
Actually, 3dsmax 2012 does a very good job at running many polys in the viewport and still keep a smooth frame rate. One of the organic modelers I work with handed me a 60mil poly sculpt from zbrush to animate and max ran like a champ with a steady 48fps (albeit the card in my work machine is a ...
- Sat Aug 20, 2011 9:57 am
- Forum: PTMC Gallery
- Topic: Hi-detail Pyro GX
- Replies: 15
- Views: 7799
Hi-detail Pyro GX
Alright, according to my post history, I haven't visited these forums since 2004, yet Descent still retains a large chunk for my love of video games. Over the years since 2004, I went from sound design, to programming, and eventually landed on 3D animation and hardsurface modeling, and actually have ...
- Mon Nov 08, 2004 6:43 pm
- Forum: Descent Old Skool
- Topic: To play Descent 1 over IP:
- Replies: 6
- Views: 1941
- Sat Nov 06, 2004 12:00 am
- Forum: PTMC Cafe
- Topic: The < V and ^ game
- Replies: 234
- Views: 26110
- Fri Nov 05, 2004 9:49 pm
- Forum: Descent Old Skool
- Topic: To play Descent 1 over IP:
- Replies: 6
- Views: 1941
Funny you should mention this. I myself stumbled(well, more like re-stumbled) upon the dbb a day or two ago after a 2-year hiatus. I still remember most everyone here (Cougar, Vertigo, Vertigo99, pATCheS, Mr Perfect prominently). But yes, it is good to know the Descent community is still there. And ...
- Fri Nov 05, 2004 6:25 pm
- Forum: PTMC Cafe
- Topic: IT's HERE !!!!11!!!!!!!1!!!!!!!!
- Replies: 36
- Views: 2773
- Fri Nov 05, 2004 4:18 pm
- Forum: PTMC Cafe
- Topic: IT's HERE !!!!11!!!!!!!1!!!!!!!!
- Replies: 36
- Views: 2773
- Fri Nov 05, 2004 2:18 pm
- Forum: PTMC Cafe
- Topic: What is your favorite game?
- Replies: 48
- Views: 4633
Story-based Singleplayer: Deus Ex Action-based Singleplayer: Descent 1 Overall Multiplayer: Any UT I noticed alot of descent players have taken a liking to UT2004. I unfortunatly had the priveldge of having my ass handed to me on a silver plater garnished with hundred dollar bills by none other than ...
- Wed Nov 03, 2004 11:32 am
- Forum: PTMC Cafe
- Topic: Bush Will Win With At Least 293 Electorial Votes
- Replies: 40
- Views: 3298
- Tue Nov 02, 2004 10:19 am
- Forum: PTMC Cafe
- Topic: gmail invites
- Replies: 84
- Views: 6849
I have 3 invites left. Was considering sending them to a microsoft CSR email addy just for kicks... but i figured i should better use them to serve the Descent community instead. just send me a line at agent4054@gmail.com if you want one. ...yow... haven't posted on here in over a year. edit: make ...