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I don't think enough can really be said about what you've done with this program Diedel. Mostly for the better of course. There are some concerns though that I have about what D2x-w32 can do now, and some things that have yet to be resolved.
Gameplay Options:
It was brought to my attention last night on Kali that a few complaints are being made about people using D2x-w32. That some of the options allowed within it are hack advantages against people using older versions of Descent. This is a legitimate complaint IMO, but not one that would hold water if there was a D2x-w32 ONLY option while hosting multiplayer games. In this way only those that have similar or the same versions of w32 that the host has can join the hosted game.
I'm also wondering now that it might be a good idea to make it where D2x-w32 isn't able to join games hosted by people using farely old versions of Descent (DOS D2 v1.2 & D2_3DFX). On the one hand it might be a deterrent for people to upgrade or on the other hand if more people are using w32 it would force players using older versions of D2 to upgrade. This is all based on if the enhancements are being implemented in multiplayer games using older versions of Descent though.
The reason I bring this all up is because a friend of mine told me that he has noticed players in games die and when they respawn they always respawn in the spot where they died. This allows them to always get back the powerups they had when they died. He says it is because of players using D2x-w32 (I think he is using one of the last releases from the original D2x project). I'm wondering if he is just seeing players die in a respawn spot and they just happen to be respawning again in that spot or if some of the options in the "Gameplay Options" menu, if checked, are causing an adverse effect on older versions of Descent. I can't verify this phenomenon because it isn't something that I've seen first hand.
Do the options in this menu affect singleplayer only or the game on your end in both SP and MP? or is it a matter of some only affect SP and some affect both?
Screenshots:
Screenshots are still an issue for me. It reports that it is dumping the screenshot after alt+F9 and the .png is placed in the directory but there is no content when you open the screenshot still. Just black space. The good news is I can alt+enter and then prtscrn and paste into a graphics app. to get a screenshot. This is still something though that might need to be addressed. Vague, I know, I'm sure on your end it does work. Just thought I'd let you know though.
Final Comments:
Other then the cockpit adjustment views and the zoom ability not working for me (I'd explain why, but I don't know). D2x-w32 is pretty solid now. I'm very impressed with the work you've done on this Diedel. I'm anxious to get a game in with Ferno if I run into him on kali with this latest stuff. A game on hotshot with dual missiles would be awesome
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p.s. you have -noredundancy twice in the D2x.ini. Ironic, isn't it?
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