Ok, I will answer ur questions in sequence:
Pyroiguana wrote:Are you sure you put all the required files in the mn3?
Yes
Duper wrote:it looks like portal that was neer connected
It's the end of a tunnel. No portal required.
Jon the Great wrote:is it a 256 by 256 texture?
those do not always work. When they don't you get a white texture instead.
Also make sure the gam file has the correct size selected. So if it was a 256by256 graphic you would need to check the 256 box.
gam file settings are correct, including the 256x256 flag. Everything looks right in D3edit, but it suddenly doesn't like it... I use the Q menu in D3edit to make the mn3. DwnUndr thought it might be because I used the D3Image Tool to convert the TGA file to OGF.
Fus