Anyway, I ran into this little model I was developing for an MSDS based project.
Anyway, if anyone is working on any SP missions, I'd be happy to animate and possibly retexture the little guy for use. I have all the sound files too.
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That all depends. Oblivion has a very good texturing/modeling community. Though it is much larger. It's main problem is that no one can agree on a set of standards like the Morrowind Community did for character meshes.DarkHorse wrote:That'll really depend on the type of project. For Descent, pretty much anyone can bang a reasonable looking robot together. As soon as you need people with more technical skills for making texture maps and biological models, the pool will drop considerably.