Diedel wrote:I like D2 more than D3. All the D3 multiplayer levels I have seen (And I have looked at a few) look pretty barren to me. Most of them are as "boxy" as D2 levels (and there are a few non-"boxy" D2 levels around as nice counter-arguments to that kind of argument against D2). I also don't feel the gameplay of D3 being superior to D2's.
Maybe that would change if I'd ever build a D3 level (but then I might probably have to rewrite the D3 level editor, which will presumably be way more work than DLE-XP, and I am definitely running out of time
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).
there are many great levels out there already, and yes: built with D3Edit as it is. plus, it's being currently worked on to improve it even more.
if you handle it right, it's a very powerful tool. anyway, you can use something else to create the level with and convert it into the d3-format, as there are several tools.
the reason you may haven't seen the good looking ones may be that in the 1st place, when most levels were made, computers haven't had enough power to provide eye candy with enough performance for a good gaming experience (that means no fps drops in battles). so the levels had to look quite sparse.
another reason is that pretty levels just don't get played, thus don't get hosted either.
don't hesitate and browse the level base on planet descent, which hosts about 95% of all levels out there. you will find several very pretty ones.
at this point i'd like to point to my own level which i consider to have a little eye candy. it was intended to have quite a bit more, but i got bored building it, so i finished and released it. get it
here.
you see, the potential is there, but isn't being accepted in most cases.
mods, forgive me for continuing/implementing a subtopic. i'm going in shame to stand in the corner
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