Attention Deficit Creativity Disorder at its best. The mission set I was going to be working on has been put off for quite a while now that I have multiple project ideas to precede it... but this was actually one I wanted to release first. With permission from DarkFlameWolf, Sirius and DH, I've taken the 27 levels of Descent Vignettes and created an expanded port for Descent 2. The original levels have been tweaked to add extra secrets and powerups for D2 balancing, and I also added in three all-new secret levels to bring the total up to 30 and divide the level set more evenly into fifths. Secrets that have been added are often very tricky, and usually involve triggers in lights (so don't host with indestructible lights in coop
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) or panels hidden behind illusions or beyond the line of sight. Every level has a Full Map and almost every exit tunnel has at least one secret panel, so look long and hard if you want everything!
The other major change to the set, however, was the inclusion of robots and bosses from The Enemy Within version 1.3 (i.e. the slightly less difficult versions from the 2010 update). Five of the main levels are boss levels now, using the boss ships from The Enemy Within as well. It definitely isn't an easy set by any means, and includes quite a few extra traps in some parts. Take your time as you go through these levels-- they're intended to make you think, so approach each area carefully.
Download link here:
http://www.enspiar.com/dmdb/viewMission.php?id=724
And a few teaser screenshots, courtesy of Sirius:
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