
ps I do have one question, because I read there was a way to do it but can't find out how: What edit to the mn2 file replaces the new Vertigo robots with D1 robots?
Moderator: AceCombat
Some Vertigo levels are naturalistic, while some are based on symmetry. Overall, they can be considered to be hybrids of D1 and D2 levels, both in architecture and texturing, but better than those levels still.MegaDescent wrote:I'd like to know do Vertigo's designs also tend to avoid having super-huge, somewhat randomly laid out maps (ala some CS levels)?
Really? I must have too much skill then.Krom wrote:...not impossible to beat on insane even if you don't have much real skill.
Wrong. D2 has far more good custom missions to blast through.ThugsRook wrote:First Strike > Maximum > Vertigo > Counterstrike
i dont actually like D2 as much as i love D1. everything that makes D1 great... isnt in D2.
are you really gonna fanboi defend D2 in your own thread?MegaDescent wrote:Wrong. D2 has far more good custom missions to blast through.ThugsRook wrote:First Strike > Maximum > Vertigo > Counterstrike
i dont actually like D2 as much as i love D1. everything that makes D1 great... isnt in D2.
No, I'm not trying to defend the original, I enjoy THE ORIGINAL of D1 more by leaps and bounds compared to THE ORIGINAL of D2. (I haven't played Vertigo and I've played only a little of Maximum.) But that doesn't mean D2 can't have a lot of superior custom missions, does it? That's my point, I'd like to know if your statement of D1 beating D2 (and D2 missing everything that made D1 great) is only applicable for the original (which I totally agree with) or for custom missions as well (personally, I feel custom content for D2 revitalizes the game in its entirety and helps make up for the disappointing original).ThugsRook wrote:are you really gonna fanboi defend D2 in your own thread?MegaDescent wrote:Wrong. D2 has far more good custom missions to blast through.ThugsRook wrote:First Strike > Maximum > Vertigo > Counterstrike
i dont actually like D2 as much as i love D1. everything that makes D1 great... isnt in D2.
there is no need, this is a Descent forum. cut it out or ill sik the D3 fanbois on ya
this does work in DOS Descent 2 also.Pumo wrote:...just open the d2x.mn2 file, and delete the 'z' before 'name'.
That is, convert "zname = Descent 2: Vertigo" to "name = Descent 2: Vertigo".
As far as I know the only stuff from D1 that actually is not present to be used in D2 missions are some textures, some door sounds, and the Fusion Cannon is weaker, right? I had thought that anything else from D1 can be replicated in D2, if desired, besides those couple of things (and without using custom texture/sound files). Is that correct?Xfing wrote:Well, far as custom missions are concerned, D2 indeed gives us much more possibilities. Personally I wouldn't mind weapon balance tweaks, though, to bring them back to their D1 values. But I've already expressed my woe about the cut D1 contend plenty of times