
I doubt that would satisfy them but who knows. Seems they can't even get greed right...
That's a very decent offer - and a bloody good idea to my mind. Hang on to your money for now though - still don't know if Max wants my assistance or not.vision wrote:I would donate money for consultation with an IP lawyer.
Hear, hear!Alter-Fox wrote:I'd worry if we did go ahead with that and Interplay found some way to weasel out of it, then they might try to accuse us of accepting money for the project with their usual logic. And even if that wouldn't hold in a court, it would still mean more delay, and that would give them time to come up with something else to delay us more...
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And if they didn't weasel out of it, I'd worry about them finding some other way to interfere with the game's development.
I certainly didn't mean anything negative by what I said. I'm well-used to groups of people undertaking huge gaming projects for free (hell, I'm an active part of the FreeSpace community), but all I really knew about SC was that it was basically "Descent in UE3," and something about the general tone of the news I saw made me assume that it'd wind up costing money. (Even right now, when I look at the About page on the website, there's nothing stating that it'll be a freely-released project.) In any case, that makes Interplay legit superdicks for doing this, and if they really are bluffing, I hope the team decides to call them on it for all they're worth.Pumo wrote:It was a Non-Profit project, just from the community, for the community. They (the developers) even rejected donations, Kickstarter offers and everything money related.
It was rather the userbase that insisted on funding the project in some way, but Max (the developer) always rejected the idea to (precisely) prevent any issues with Interplay.
However, almost everyone everywhere is assuming it was a for profit project.![]()
I see those kind of comments on the PC Gamer article, assuming the Sol C developers made all this scandal to have publicity to increase their 'sales' and for 'marketing'.
There was no 'Sales' nor 'Marketing', as in the original idea it was going to be a free fanmade project.
But now, if they get rid of all Descent-based assets and transform it into a new game, they may get the chance to accept the donations and funding that we the users were suggesting since some time ago for the sake of quality.
Yeah, it's not as if SolC somehow got the original models in the FMV sequences.@uToPL@y wrote:To be truthful, most of the simple likenesses or similarities between the D123 series can't really be attributed directly to what's been created by the SolC team, and it's contributors - so since we're not using exact copies as stated in the C&D request, most of what's been done should still be able to be used with minor internal name & theme changes to comply with the essence of the request.
So, even though it's not exactly what was planned - gamers will still be very pleased with the end result, just have a look at some of the Sol Contingency ingame videos to see what I mean!
My thoughts exactly!vision wrote: Also, OMG that energy center. Wow.
In part 2 he talks about the important part of games being "cause and effect". Never thought about it that way... interesting.
Shroudeye did the concept for that, and Hawk put a spit shine on it with the added effects!Duper wrote:My thoughts exactly!vision wrote: Also, OMG that energy center. Wow.
Birdseye wrote:It's never over