Feature Requests (using v1.6.6 on Windows 2000):
1.) Cloaking Device doesn´t work with Hi-Res-Pyro-Model
(the dark / translucent appearance should override custom textures - that´s why I´m posting this as feature request instead of posting at bugs...)
2.) dialogue-behaviour:
some dialogue-windows react to pressing ESC by returning not by 1 hierarchy-level but by more!
(e.g. some multiplayer-sub-sub-dialogues which leave to multiplayer-main-dialogue instead of just returning to the previous menu)
especially the play-video-menu exits to main menu after playing a movie
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3.) Support xx savegames instead of the 10 possible now
(perhaps naming them .s00 to .sFF instead of .sg0 to .sg9)
I´d really like to have a non-cheated-savegame of any level at hand at any time
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4.) support for more than 8 players
(so even breaking the limit of the originals!)
5.) Descent I Menu (for those misusing D2XXL as D1XXL
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meaning: titlescreen, menu-colors, menu-background, menu-music
This wouldn´t bring back the total-D1-experience but us D1ers would feel more at hime with it
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And this option (perhaps controlled by the missions-selection) would be much easier to be implemented than two completely separated DX-XLs (as suggested earlier)
6.) possibility to turn on the in-game-automap-feature for multiplayer *without* enabling \"show all players on automap\"
(please read notes below)
7.) small previews of advanced graphic-settings, e.g. lightmap-scale or reticle-setting
(perhaps just by showing different small screenshots)
8.) resolution-, overall-graphics- and gameplay-settings independent from player-profile, so every new player can instantly play without running through all the menus again.
(or perhaps, even better: \"clone-player\"-button in pilot-menu?)
9.) \"favourites\" for server-adresses
10.) enable more cockpit-window-options:
different sized windows (e.g. automap bigger than rear-window)
more than 2 cockpit-windows (e.g. automap, rear, AND weapon
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perhaps free positioning / sizing of cockpit-windows?
(do you know \"Need for Speed Porsche\" where you can drag and drop the different HUD-items in the options-menu?)
11.) \"Freelook\" on in-game-automap (zoom in/out, move, bank/pitch/roll), perhaps via in-game-toggle-key (e.g. middle-mouse)
12.) could you please give a detailed listing of the D2-files *needed* to run Descent I with D2XXL from a seperate D1-only folder
(you certainly do not need the D2-Intro-movie in there...)
13.) show game-window AND automap-screen simultaneously - on 2 screens!
(would be absolutely killing for those lucky ones having 2 monitors - and challenging to code, too
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)
14.) simultaneously use gauges *and* numerical status for shields, energy and AB
(so one can see his status with a glance *and* check the exact value if he wants to)
15.) option to get some of the beyond-D1-features for the D1-SP-missions, too
like: missile-view, inventory-items like headlights or AB (pre-installed since they are no objects to be found in D1)
16.) option to get full-map in D1
I know, I know that will be called cheating but I think we all here prooved to be able to beat D1 years ago.
Now I´d like to know if i have found *all* secret areas
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The cheat isn´t the same because it doesn´t colour non-explored areas differently.
Please read this before flaming me for not having read the posts so far
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You already stated that there are way too few people playing online to have advanced mutliplayer-features (like my 8+ players-request) on high prio.
But:
Me and some friend do our private LAN-parties from time to time - with 12-16 people.
So what about your local LAN-game with 8+ people?
I know there were already requests for the in-game-automap-without-having-show-all-players-option-turned-on-feature, and you commented on it that most (if not all) MP-levels are way too basic to get players lost.
But:
Again, most of aforementioned friends are totally ignorant towards Descent I & II (oh, yes they like 3D-FPS - but just with games like Q3A which aren´t really 3D if you ask any Descenter
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).
So I´d like to do missionary work on them - and the in-game-automap feature would *greatly* lower the orientation-hurdle for beginners - while the show-players-option completely spoils the hide-and-seek-fun...
So what about those newbies out there?
Keep up the brilliant work!!
P.S.: some request were made before and I repeated them on purpose to get the \"at least 2 people requesting it\"-rule applying, you mentioned some other time
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P.P.S.: Could someone *please*, *please*, *please* collect the *made\", *rejected*, *already put on Todo-list* and *done* feature-requests in one list (perhaps sticky at the top of this thread)?
I had to read 8 pages of thread before posting this just in order to not to bore everyone...
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