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D1 Anybody?
Posted: Sun Jan 18, 2004 5:05 pm
by Arch
So I just installed D1X 1.43 and I totally dig the OpenGL and UDP/IP support. I haven't played Descent in about 5 years, so I'm looking to play a few games. UDP seems to work fairly well, at least it did in the few games I tested it with. If anyone out there wants to play, let me know, I'd love to get a few 4 player games going.
Arch
Posted: Sun Jan 18, 2004 5:40 pm
by Ferno
i'm up for D1 anytime Arch.. give me a holler on ICQ, glmax, or email.
8109110
Posted: Sun Jan 18, 2004 6:53 pm
by Arch
Sweet. Anyone else out there? Comeon, I know you're there....
Posted: Sun Jan 18, 2004 8:39 pm
by ccb056
what ports does it use, ill need to open up my router
Posted: Sun Jan 18, 2004 8:53 pm
by Arch
As far as I can tell, just 31017 for UDP.
Posted: Sun Jan 18, 2004 10:55 pm
by kurupt
if you can get it working on xp with a 3dpro, im down.
Posted: Mon Jan 19, 2004 7:21 am
by Arch
Been there done that. I played yesterday in XP Pro with my Sidewinder 3D pro. Worked like a charm. Does it not work on your system?
Posted: Mon Jan 19, 2004 1:02 pm
by Lothar
Arch, get Kali.
kur, it ran just fine for me on XP with my 3d pro (once I got a system with a gameport.) My last XP system had the most horrible time running D1x, but my current one does just fine...
As I told simmu, if you want to get D1 running under XP, just try about 5 different XP systems.
Posted: Mon Jan 19, 2004 1:18 pm
by Arch
Lothar, I've had Kali since '96. My point here is that its no longer necessary to play D1 with the apparent addition of UDP/IP support. That makes D1 equivelent to all other multiplayer games on the market. Whether or not the performance is helped or hindered by this addition remains to be seen.
Also, I ran D1x on three different WindowsXP machine last night, each with vastly different hardware and I didn't have a single problem on any of them. One was a P4 based system with a 9700 pro, another was a Nforce2 based system using the integrated gf4mx graphics, another was a classic athlon system running on an AMD760 motherboard and a GF3 Ti200. All ran OpenGL mode full screen without a single issue.
Posted: Mon Jan 19, 2004 1:57 pm
by Top Wop
aurora_boreas at yahoo dot com.
Drop me a line, id me more than happy to get a game going.
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Posted: Mon Jan 19, 2004 5:44 pm
by kurupt
really? you mind telling me what you did? ive tried a bunch of times on both machines i have, and it didnt want to work. i had it on this one except for the joystick not being found by d1. other than that, it was fine.
Posted: Mon Jan 19, 2004 7:07 pm
by Arch
All I did was copy the "Descent" directory off my D1 cd. Then I downloaded D1x 1.43 from PlanetDescent and unzipped it into the directory. Thats all I did.
I created a d1x.ini file with the following contents:
-joypolled
-dynamicsockets
-playermessages
-1024x768
-nicefps
-shortpackets
-pps 6
-noredundancy
-fullscreen
-gl_mipmap
-gl_reticle 2
The makes it 1024x768 full screen with some OpenGL blending options on.
Here's a copy of my .plr and .plx files configured for my Sidewinder 3d pro. I have it configured as follows:
Y1 = pitch up and down
X1 = turn left and right
X2 = bank
plr file
plx file
Download those and give em a shot.
Posted: Tue Jan 20, 2004 6:11 am
by melvin
have fun guys. god, if it wasnt impossible right now id be all about some D1, aka "the best game ever."