It took me quite a while to finally land upon a good design for this level. Its really not a typical MP design for a level. But it naturally allows for a good deal of dogfighting with some occasional tunnel ratting. Lots of routes to and from each location. New robot-infused player ship along with 4 modified thieves for robo-anarchy. Definitely worth your time with 3+ players!
Goddamnit, what a spectacular texture set! These seem almost organic! They definitely give an altogether different feel to Descent as we know it. The geometry of the level is nothing short of sweet too.