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My Hi-Polymodel Pyro-GX
Posted: Fri Oct 08, 2004 4:09 pm
by Sapphire Wolf
I made this hi polymodel Pyro-GX for Descent 2:
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or see it at:
http://www.sheezyart.com/view/11367/
BTW: Did I post this in the wrong section?
Re: My Hi-Polymodel Pyro-GX
Posted: Fri Oct 08, 2004 5:15 pm
by Grendel
Dark Falcon wrote:BTW: Did I post this in the wrong section?
Yes, I think Descent Development would have been a better match.
Nice model, keep up the good work. You may want to check out Pyromania 1.5g, it also contains a hi-poly Pyro-GX.
Edit: doh -- for D2 not D3, shame on skimming me

Posted: Fri Oct 08, 2004 5:25 pm
by Sirius
Yeah, that's not bad work at all. Not really 'high-polygon' these days, but still. Descent 2 has problems with them past a certain point, as I'm sure you are aware.
Incidentally, my level 'Moss Clutch' (which is on Stealth's website...
http://www.stealthshangar.com/hotspot.html) also has a custom ship, but it's much more wacky than that.
