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edit: drawn in MyPaint 1.1
What?!?! But how would you trichord???!!!Krom wrote:... That could be awesome.
I know of a "Descent 0" (2D) game that an old DBBer showed me a few years ago. It was fairly mature development-wise (Java, I think?), and very well done. It was essentially 3DoF (one rotation, forward/back and left/right thrust axes), and had many of the bots and weapons from D1. Descent-style circle-sliding moves actually translated fairly well to 2D.Krom wrote:2D Descent... That could be awesome.