Yes, I did a 100% play-through:
- 100% hostages rescued
- 100% robots destroyed
- 100% secrets found, esp. all secret levels
(I like the \"having seen all of the game\"-feeling...)
Yet I have to admit that I made my life easier in three ways:
- I am a huge friend of save´n´load so I never really died - and now I have a whopping 138 lives left
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- I used D2X-XL with its superior automap showing you the position of the robots
- I deactivated the Thiefbot. I CONFESS! I ADMIT IT! Come on, flame me!
Some of my impressions:
- level 1 \"Itdak'maz Outpost\" was *extremely* hard since you don´t have any powerful and fast-travelling weapons to fight the very mobile little Angler-bots with their light vulcan
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- I enjoyed levels 3 \"Pinhead\" and 9 \"Into The Deep\" for their very unique design
- level 4 \"Through broken Skies\" was very impressive: I liked the D3-style parts of the mine and was dumbfounded by its sheer size!
- level 20: the hardest of the bosses imho
- level 21 \"Loop de Swoop\", though very cool, got a bit tedious since you have to travel miles and miles and miles...

- I really enjoyed clearing level 23 \"A Road That Leads\" for I quite liked the cavern-design; it even felt like playing Doom or Quake a bit

- finding a way to clear level 26 \"The Sunspire\" was very tricky - and very rewarding; but I found the final boss quite easy to destroy...?
- all secret levels were very cool, but my favourite is secret 3 \"Here and There\" for its *extreme* non-linearity
- I didn´t like secret 4 very much: the level itself is as cool as all your work but I´m just no friend of one-time-doors and one-way-corridors
Since I did a teeny-weeny-itsy-bitsy-tiny little bit of Descent-level-editing myself back in the time between D1 and D2 (with \"DEVIL\", the \"Descent Editor for Vertices, Items and Levels\") I am just staggered by the amount of work you did, the imagination the love to detail you showed and - most of all - the feeling for balance you have proven.
Wow.